Holocrash - The Whys and the Wherefores...
I have always enjoyed art. When I was a teenager and found myself in hospital for a few weeks getting a dodgy knee looked at I started doing pencil portraits of the other patients to pass the time and to earn some cash. I think they all took pity on me because I wasn't very good at drawing really. Probably a lot to do with a lack of that important ingrediant - talent.
Over the years I have dabbled with various art mediums but as with the pencil portraits I wasn't able to get the end results to match what I had envisaged in my mind.
That is until now.
With the advent of faster computers, graphics chips and other technical stuff I can now render out images that pretty much match my ideas. Using software like Vue, Poser, Modo, Carrara and Particle Illusion for all the fancy whizzy bits I can create images that look the way I want them to.
So that's the images sorted, the other important element is the story. A lot of the images that I create make me think of a back story to go with them, and although you can add quite lengthy comments to images that are posted on sites like Renderosity I always felt that it did not do the image justice and probably wasn't the right place to be doing it anyway.
Then I discovered webcomics! This was just what I was looking for, a medium for my image based stories to come to life. After some research online I decided to give a comic creating tool called Comic Life a try and immediately got on well with it. I used my various 3d packages to render out the comic panels and pretty soon I had a fairly efficient pipeline going that allowed me to churn out pages relatively quickly.
After a bit more research I picked Smackjeeves to host the comic and well here we are a month down the line and chapter one of Holocrash is published with chapter two coming on nicely.
Holocrash - the webcomic
Over the years I have dabbled with various art mediums but as with the pencil portraits I wasn't able to get the end results to match what I had envisaged in my mind.
That is until now.
With the advent of faster computers, graphics chips and other technical stuff I can now render out images that pretty much match my ideas. Using software like Vue, Poser, Modo, Carrara and Particle Illusion for all the fancy whizzy bits I can create images that look the way I want them to.
So that's the images sorted, the other important element is the story. A lot of the images that I create make me think of a back story to go with them, and although you can add quite lengthy comments to images that are posted on sites like Renderosity I always felt that it did not do the image justice and probably wasn't the right place to be doing it anyway.
Then I discovered webcomics! This was just what I was looking for, a medium for my image based stories to come to life. After some research online I decided to give a comic creating tool called Comic Life a try and immediately got on well with it. I used my various 3d packages to render out the comic panels and pretty soon I had a fairly efficient pipeline going that allowed me to churn out pages relatively quickly.
After a bit more research I picked Smackjeeves to host the comic and well here we are a month down the line and chapter one of Holocrash is published with chapter two coming on nicely.
Holocrash - the webcomic


I always interested in innovations in communications, design, entertainment, exploration, health, games, robots, transportation and security. Therefore I like to read a lot about various events,as you exploring here!
HarryDsouza,
3D Architectural Animation Services
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