Holocrash - The Whys and the Wherefores...

I have always enjoyed art. When I was a teenager and found myself in hospital for a few weeks getting a dodgy knee looked at I started doing pencil portraits of the other patients to pass the time and to earn some cash. I think they all took pity on me because I wasn't very good at drawing really. Probably a lot to do with a lack of that important ingrediant - talent.

Over the years I have dabbled with various art mediums but as with the pencil portraits I wasn't able to get the end results to match what I had envisaged in my mind.

That is until now. 
With the advent of faster computers, graphics chips and other technical stuff I can now render out images that pretty much match my ideas. Using software like Vue, Poser, Modo, Carrara and Particle Illusion for all the fancy whizzy bits I can create images that look the way I want them to. 

So that's the images sorted, the other important element is the story. A lot of the images that I create make me think of a back story to go with them, and although you can add quite lengthy comments to images that are posted on sites like Renderosity I always felt that it did not do the image justice and probably wasn't the right place to be doing it anyway.

Then I discovered webcomics! This was just what I was looking for, a medium for my image based stories to come to life. After some research online I decided to give a comic creating tool called Comic Life a try and immediately got on well with it. I used my various 3d packages to render out the comic panels and pretty soon I had a fairly efficient pipeline going that allowed me to churn out pages relatively quickly.

After a bit more research I picked Smackjeeves to host the comic and well here we are a month down the line and chapter one of Holocrash is published with chapter two coming on nicely.   

Holocrash - the webcomic

 

What did you think of this article?




Trackbacks
  • No trackbacks exist for this entry.
Comments

Leave a comment

Submitted comments will be subject to moderation before being displayed.

 Enter the above security code (required)

 Name

 Email (will not be published)

 Website

Your comment is 0 characters limited to 3000 characters.